JOEY RELOUW
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Descend - Cradle - VR Environment

Descend is a virtual reality game initially made by a small team of ADE game students, in the HTC Vive, using vertigo (i.e. dizziness characterized by a sensation of whirling motion, either of oneself or of external objects) to lift simple “course” challenges to a terrifying new level. Considering a conventional play area of VR is only 3m by 3m, a player usually needs tricks to navigate through a virtual space which breaks the immersion or induces motion sickness. A distinctive design feature of this game is that it deals with these play‐space limitations in a unique way by allowing the player to endlessly explore the virtual world through descending over a spiraling pathway. This particular component makes for a highly immersive, and dizzying descend that can make even the most advanced gamers to surrender after a few meters into the depth.
CREDITS
Joey Relouw (art) & Nathaniel Essenberg (programming)
© Joey Relouw 2014